public InternalEntry(Mobile from, int number, int range, BaseCreature mobile, BaseAI ai, OrderType order)
: base(number, range)
{
m_From = from;
m_Mobile = mobile;
m_AI = ai;
m_Order = order;
if (mobile.IsDeadPet && (order == OrderType.Guard || order == OrderType.Attack || order == OrderType.Transfer || order == OrderType.Drop))
Enabled = false;
}