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ScriptRuntime
RenderComponent
SetVisible
ScriptRuntime.RenderComponent.SetVisible C# (CSharp) Метод
Документация по классу RenderComponent
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SetVisible()
публичный
Метод
设置渲染相关组件是否可见
public
SetVisible
(
bool
bVis
) :
void
bVis
bool
设置是否可见
Результат
void
public void SetVisible(bool bVis) { ICall_RenderComponent_SetVisible(this, bVis); }
RenderComponent
GetMaterialCount
GetMaterialID
GetMaterialInstance
GetShaderCount
GetShaderID
GetSubMeshCount
ICall_RenderComponent_GetMaterialID
ICall_RenderComponent_GetMaterialInstance
ICall_RenderComponent_GetShaderCount
ICall_RenderComponent_GetShaderID
ICall_RenderComponent_IsVisible
ICall_RenderComponent_SetMaterialID
ICall_RenderComponent_SetMaterialInstance
ICall_RenderComponent_SetShaderConstantParam
ICall_RenderComponent_SetShaderConstantParamF4
ICall_RenderComponent_SetShaderID
ICall_RenderComponent_SetTexture
ICall_RenderComponent_SetTextureRTT
ICall_RenderComponent_SetVisible
ICall_RenderComponent_StandaloneRender
IsVisible
RenderComponent
SetMaterialID
SetMaterialInstance
SetShaderConstantParam
SetShaderID
SetTexture
SetVisible
StandaloneRender