public MainGame()
{
this.InitializeComponent();
ctrlGetCard.OnCardSelected += new CardSelectedHandler(ctrlGetCard_OnCardSelected);
ctrlGetSkill.OnSkillNameSelected += new SkillNameSelectedHandler(ctrlGetSkill_OnSkillNameSelected);
gameEndEventHandler = gameView_OnGameCompleted;
gameView.OnGameCompleted += gameEndEventHandler;
gameView.OnUiAttached += gameView_OnUiAttached;
// Insert code required on object creation below this point.
}