public void ReceiveMessage(SOEClient sender, byte[] rawMessage) { if (WANT_MESSAGE_THREADING) { IncomingMessages.Enqueue(new SOEPendingMessage(sender, rawMessage)); } else { Protocol.HandleMessage(sender, rawMessage); } }
public void ReceiveMessage(byte[] rawMessage) { // We've received a message! Tell the server! Server.ReceiveMessage(this, rawMessage); // This client is still alive Interact(); }