RocketLeagueReplayParser.BitWriter.WriteFixedBitCount C# (CSharp) Метод

WriteFixedBitCount() публичный Метод

public WriteFixedBitCount ( UInt32 value, int numBits ) : void
value System.UInt32
numBits int
Результат void
        public void WriteFixedBitCount(UInt32 value, int numBits)
        {
            if (numBits <= 0 || numBits > 32)
                throw new ArgumentException("Number of bits shall be at most 32 bits");

            if (((UInt64)1 << (numBits)) <= value)
                throw new ArgumentException("Value can be represented with the number of bits specified");

            for ( int i = 0; i < numBits; ++i)
            {
                var bitValue = 1U << i;
                Write((value & bitValue) == bitValue);
            }
        }