Reign.Video.D3D11.Shader.Resource C# (CSharp) Метод

Resource() публичный Метод

public Resource ( string name ) : IShaderResource
name string
Результат IShaderResource
		public override IShaderResource Resource(string name)
		{
			// Try to find existing resource
			foreach (var resource in resources)
			{
				if (resource.Name == name) return resource;
			}

			// Otherwise add a resource instance
			int vertexIndex = vertex.Resource(name);
			int pixelIndex = pixel.Resource(name);

			if (pixelIndex == -1 && pixelIndex == -1)
			{
				Debug.ThrowError("Shader", string.Format("Shader resource '{0}' does not exist.", name));
			}

			var newResource = new ShaderResource(name, video.com, vertex.com, pixel.com, vertexIndex, pixelIndex);
			resources.Add(newResource);
			return newResource;
		}
		#endregion