R3.Geometry.Tiling.TransformAndAdd C# (CSharp) Метод

TransformAndAdd() приватный Метод

Will clone the tile, transform it and add it to our tiling.
private TransformAndAdd ( Tile tile ) : bool
tile Tile
Результат bool
        private bool TransformAndAdd( Tile tile )
        {
            // Will we want to include it?
            if( !tile.IncludeAfterMobius( this.TilingConfig.M ) )
                return false;

            Tile clone = tile.Clone();
            clone.Transform( this.TilingConfig.M );
            m_tiles.Add( clone );
            this.TilePositions[clone.Boundary.Center] = clone;
            return true;
        }