PsmFramework.Engines.DrawEngine2d.DrawEngine2d.InitializeOpenGlBlendMode C# (CSharp) Метод

InitializeOpenGlBlendMode() приватный Метод

private InitializeOpenGlBlendMode ( ) : void
Результат void
        private void InitializeOpenGlBlendMode()
        {
            //These are copied from GameEngine2d. I only have a vague idea what they do.
            NoBlendFunc = new BlendFunc(BlendFuncMode.Add, BlendFuncFactor.One, BlendFuncFactor.One);
            NormalBlendFunc = new BlendFunc(BlendFuncMode.Add, BlendFuncFactor.SrcAlpha, BlendFuncFactor.OneMinusSrcAlpha);
            AdditiveBlendFunc = new BlendFunc(BlendFuncMode.Add, BlendFuncFactor.One, BlendFuncFactor.One);
            MultiplicativeBlendFunc = new BlendFunc(BlendFuncMode.Add, BlendFuncFactor.DstColor, BlendFuncFactor.Zero);
            PremultipliedAlphaBlendFunc = new BlendFunc(BlendFuncMode.Add, BlendFuncFactor.One, BlendFuncFactor.OneMinusSrcAlpha);
        }