public static Color Make(double r_, double g_, double b_)
{
return new Color(
((byte)Agg.AggBasics.uround(BASE_MASK)),
((byte)Agg.AggBasics.uround(r_ * (double)BASE_MASK)),
((byte)Agg.AggBasics.uround(g_ * (double)BASE_MASK)),
((byte)Agg.AggBasics.uround(b_ * (double)BASE_MASK)));
}
//------------------------------------------