public void AddSubVertices(VertexStore anotherVxs)
{
int j = anotherVxs.Count;
this.HasMoreThanOnePart = true;
for (int i = 0; i < j; ++i)
{
double x, y;
VertexCmd cmd = anotherVxs.GetVertex(i, out x, out y);
this.AddVertex(x, y, cmd);
if (cmd == VertexCmd.Stop)
{
break;
}
}
}
//internal use only!