public static int DescendingKDR(PlayerModel lhs, PlayerModel rhs)
{
if (lhs == null) {
return ((rhs == null) ? 0 : -1);
} else if (rhs == null) {
return ((lhs == null) ? 0 : 1);
}
double lKDR = (lhs.StatsVerified) ? lhs.KDR : lhs.KDRRound;
double rKDR = (rhs.StatsVerified) ? rhs.KDR : rhs.KDRRound;
if (lKDR < rKDR) return 1;
if (lKDR > rKDR) return -1;
return 0;
}