public AssetBase FetchAsset(string url, UUID assetID)
{
AssetBase asset = m_scene.AssetService.Get(url + "/" + assetID.ToString());
if (asset != null)
{
m_log.DebugFormat("[HG ASSET MAPPER]: Copied asset {0} from {1} to local asset server. ", asset.ID, url);
return asset;
}
return null;
}