public bool LocalFriendshipDenied(UUID userID, string userName, UUID friendID)
{
IClientAPI friendClient = LocateClientObject(friendID);
if (friendClient != null)
{
// the prospective friend in this sim as root agent
GridInstantMessage im = new GridInstantMessage(Scene, userID, userName, friendID,
(byte)OpenMetaverse.InstantMessageDialog.FriendshipDeclined, userID.ToString(), false, Vector3.Zero);
friendClient.SendInstantMessage(im);
// we're done
return true;
}
return false;
}