private void Network_OnConnect(object sender)
{
List<UUID> names = new List<UUID>();
if ( FriendList.Count > 0 )
{
lock (FriendList)
{
foreach (KeyValuePair<UUID, FriendInfo> kvp in FriendList.Dictionary)
{
if (String.IsNullOrEmpty(kvp.Value.Name))
names.Add(kvp.Key);
}
}
Client.Avatars.RequestAvatarNames(names);
}
}