OpenBve.Game.Fog.Fog C# (CSharp) Метод

Fog() приватный Метод

Creates a new region of fog
private Fog ( float Start, float End, Color24 Color, double TrackPosition ) : System
Start float
End float
Color OpenBveApi.Colors.Color24
TrackPosition double
Результат System
			internal Fog(float Start, float End, Color24 Color, double TrackPosition) {
				this.Start = Start;
				this.End = End;
				this.Color = Color;
				this.TrackPosition = TrackPosition;
			}
		}

Same methods

Game.Fog::Fog ( float Start, float End, World Color, double TrackPosition ) : System
Game.Fog