public Draw ( |
||
spriteBatch | ||
position | Vector2 | |
Результат | void |
public void Draw(SpriteBatch spriteBatch, Vector2 position)
{
if (mTexture != null)
{
//spriteBatch.Draw(mTexture, position, Color.White);
spriteBatch.Draw(mTexture, new Rectangle((int)position.X, (int)position.Y, 20, 20), Color.White);
}
}