public void populateFields2(Character PC)
{
char2Name.Text = PC.GetName();
Char2Race.Text = PC.GetRace();
switch (PC.GetSize())
{
case 'S': Char2Size.SelectedIndex = 0; break;
case 'M': Char2Size.SelectedIndex = 1; break;
case 'L': Char2Size.SelectedIndex = 2; break;
}//end of case
Char2Class.Text = PC.GetClass();
Char2Level.Text = PC.Getlvl().ToString();
switch (PC.GetGender())
{
case 'M': Char2Gender.SelectedIndex = 0; break;
case 'F': Char2Gender.SelectedIndex = 1; break;
case 'N': Char2Gender.SelectedIndex = 2; break;
}//end of case
Char2Age.Text = PC.GetAge().ToString();
Char2Height.Text = PC.Gethieght();
Char2Weight.Text = PC.GetWeight();
Char2Deity.Text = PC.GetDeity();
switch (PC.GetAlignment())
{
case "LG": Char1Align.SelectedIndex = 0; break;
case "NG": Char1Align.SelectedIndex = 1; break;
case "CG": Char1Align.SelectedIndex = 2; break;
case "LN": Char1Align.SelectedIndex = 3; break;
case "N": Char1Align.SelectedIndex = 4; break;
case "CN": Char1Align.SelectedIndex = 5; break;
case "LE": Char1Align.SelectedIndex = 6; break;
case "NE": Char1Align.SelectedIndex = 7; break;
case "CE": Char1Align.SelectedIndex = 8; break;
}//end of case
Char2Language.Text = PC.GetLanguages();
Char2Armor.Text = PC.GetArmor();
Char2Weapon.Text = PC.GetWeapons();
Char2Items.Text = PC.GetItems();
Char2STR.Text = PC.GetSTR().ToString();
Char2Dex.Text = PC.GetDEX().ToString();
Char2CON.Text = PC.GetCON().ToString();
Char2INT.Text = PC.GetINT().ToString();
Char2WIS.Text = PC.GetWIS().ToString();
Char2CHA.Text = PC.GetCHA().ToString();
Char2SPEED.Text = PC.GetSpeed().ToString();
Char2OH.Text = PC.GetOH().ToString();
Char2OG.Text = PC.GetOG().ToString();
Char2PD.Text = PC.GetPD().ToString();
Char2Fort.Text = PC.GetFort().ToString();
Char2REF.Text = PC.GetRef().ToString();
Char2WILL.Text = PC.GetWill().ToString();
Char2SavingThrowMods.Text = PC.GetSaving_Throw_Mod();
Char2AC.Text = PC.GetAC().ToString();
Char2FlatFoot.Text = PC.GetFlatFoot().ToString();
Char2Touch.Text = PC.GetTouch().ToString();
Char2AC_MOD.Text = PC.GetAC_Mod();
Char2HP.Text = PC.GetHP().ToString();
Char2MaxHP.Text = PC.GetHPMAX().ToString();
ACCheckPenalty2.Text = PC.GetACCheck().ToString();
Char2Appraise.Text = PC.skill.GetAppraise().ToString();
Char2Balance.Text = PC.skill.GetBalance().ToString();
Char2Bluff.Text = PC.skill.GetBluff().ToString();
Char2Climb.Text = PC.skill.GetClimb().ToString();
Char2Concentration.Text = PC.skill.GetClimb().ToString();
Char2Craft1.Text = PC.skill.GetCraft1().ToString();
Char2Craft2.Text = PC.skill.GetCraft2().ToString();
Char2DS.Text = PC.skill.GetDeciferScript().ToString();
Char2Diplomacy.Text = PC.skill.GetDiplomacy().ToString();
Char2DD.Text = PC.skill.GetDisableDevice().ToString();
Char2Disguise.Text = PC.skill.GetDisguise().ToString();
Char2EA.Text = PC.skill.GetEscapeArtist().ToString();
Char2Forgery.Text = PC.skill.GetForgery().ToString();
Char2GI.Text = PC.skill.GetGatherInfo().ToString();
Char2HA.Text = PC.skill.GetHandleAnimal().ToString();
Char2Heal.Text = PC.skill.GetHeal().ToString();
Char2Hide.Text = PC.skill.GetHide().ToString();
Char2Intimidate.Text = PC.skill.GetIntimidate().ToString();
Char2Jump.Text = PC.skill.GetJump().ToString();
Char2KA.Text = PC.skill.GetKnowledgeArcana().ToString();
Char2KR.Text = PC.skill.GetKnowledgeReligion().ToString();
Char2KN.Text = PC.skill.GetKnowledgeNature().ToString();
Char2K1.Text = PC.skill.GetKnowledge1().ToString();
Char2K2.Text = PC.skill.GetKnowledge2().ToString();
Char2Listen.Text = PC.skill.GetListen().ToString();
Char2MS.Text = PC.skill.GetMoveSilently().ToString();
Char2OL.Text = PC.skill.GetOpenLock().ToString();
Char2Perform.Text = PC.skill.GetPerform().ToString();
Char2Profession.Text = PC.skill.GetProfession().ToString();
Char2Ride.Text = PC.skill.GetRide().ToString();
Char2Search.Text = PC.skill.GetSearch().ToString();
Char2SM.Text = PC.skill.GetSenseMotive().ToString();
Char2SH.Text = PC.skill.GetSlightOfHand().ToString();
Char2SpellCraft.Text = PC.skill.GetSpellcraft().ToString();
Char2Spot.Text = PC.skill.GetSpot().ToString();
Char2Survival.Text = PC.skill.GetSurvival().ToString();
Char2Swim.Text = PC.skill.GetSwim().ToString();
Char2Tumble.Text = PC.skill.GetTumble().ToString();
Char2UMD.Text = PC.skill.GetUseMagicDevice().ToString();
Char2UR.Text = PC.skill.GetUseRope().ToString();
Char2Other.Text = PC.skill.GetOther().ToString();
}