public String Generate(String directory)
{
NativeContext nativeContext = new NativeContext(this.TargetOSVersion, this.TargetArchitecture);
if (this.NativeCompiler == null) {
this.NativeCompiler = nativeContext.Compiler;
}
// We embed:
// - the assemblies (with their configuration)
// - the machine configuration
//
// For every embedded assembly, we store:
// - the name of the assembly
// - the pretty name of the assembly (for inclusion in source code)
// - the path to the static library that embed the assembly
// - the path to the static library that embed the assembly configuration file
List<Dictionary<String, String>> assemblies = new List<Dictionary<string, string>>();
List<Dictionary<String, String>> configurations = new List<Dictionary<string, string>>();
// Create an instance of creator
DataLibraryCreator creator = new DataLibraryCreator();
creator.Logger = this.Logger;
creator.ArchitectureFlags = nativeContext.ArchitectureFlags;
creator.OutputDirectory = directory;
this.Logger.LogInfo("Creating static libraries...");
// For each assembly and its config, generate a native library);
foreach (String assembly in this.Assemblies)
{
String name = Path.GetFileName(assembly);
this.Logger.LogInfo("Processing static library " + name);
Dictionary<string, string> bundle = CreateBundle(creator, assembly, false);
assemblies.Add(bundle);
String config = assembly + ".config";
if (File.Exists(config))
{
this.Logger.LogInfo("Processing configuration for " + name);
bundle = CreateBundle(creator, config, true);
bundle[KEY_ASSEMBLY] = name;
configurations.Add(bundle);
}
}
// Store the main image
String mainImage = assemblies[0][KEY_NAME];
// Sort all the symbols
assemblies.Sort((D1, D2) => D1[KEY_SYMBOL].CompareTo(D2[KEY_SYMBOL]));
configurations.Sort((D1, D2) => D1[KEY_SYMBOL].CompareTo(D2[KEY_SYMBOL]));
// Generate a native library for the machine configuration
Dictionary<String, String> machineConfig = null;
if (this.MachineConfiguration != null)
{
machineConfig = CreateBundle(creator, this.MachineConfiguration, true);
}
this.Logger.LogInfo("Creating source file...");
// Generate the main source file
String mainSource = Path.Combine(directory, "main.c");
this.GenerateMainSource(mainSource, mainImage, assemblies, configurations, machineConfig);
// Dump the header file
nativeContext.WriteHeader(directory);
// Dump the library file
nativeContext.WriteLibrary(directory);
// Stage 1: Preparation of common properties
String mainObject = Path.Combine(directory, "main.o");
String executableFile = Path.Combine(directory, Path.GetFileNameWithoutExtension(mainImage));
String nativeOptions = String.Format(" {0} {1} ", nativeContext.ArchitectureFlags, nativeContext.SDKFlags);
// Stage 2: Compilation
this.Compile(directory, mainSource, mainObject, nativeOptions);
// Stage 3: Linkage
this.Link(directory, mainObject, executableFile, nativeOptions, assemblies, configurations, machineConfig);
this.Logger.LogInfo("Embedding done");
return executableFile;
}