Mono.Debugger.GUIManager.GUIManager C# (CSharp) Метод

GUIManager() приватный Метод

private GUIManager ( Debugger debugger ) : System
debugger Debugger
Результат System
        internal GUIManager(Debugger debugger)
        {
            this.Debugger = debugger;
            this.ThreadingModel = ThreadingModel.Global;

            debugger.ProcessExitedEvent += delegate (Debugger dummy, Process process) {
                try {
                    if (ProcessExitedEvent == null)
                        return;
                    ST.ThreadPool.QueueUserWorkItem (delegate {
                        ProcessExitedEvent (debugger, process);
                    });
                } catch (Exception ex) {
                    Report.Error ("Caught exception while sending process {0} exit:\n{1}",
                              process, ex);
                }
            };

            debugger.TargetEvent += delegate (Thread thread, TargetEventArgs args) {
                try {
                    if (TargetEvent == null)
                        return;
                    ST.ThreadPool.QueueUserWorkItem (delegate {
                        TargetEvent (thread, args);
                    });
                } catch (Exception ex) {
                    Report.Error ("{0} caught exception while sending {1}:\n{2}",
                              thread, args, ex);
                }
            };
        }