public Wizard()
{
instance = this;
InitializeComponent();
Utilities.ThemeManager.ApplyThemeTo(this);
config.Clear();
wiz_main = new MainSwitcher(this.panel1);
wiz_main.AddScreen(new MainSwitcher.Screen("Intro", new _1Intro(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("FrameFW", new _2FrameFW(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("Connect", new _3ConnectAP(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("FrameType", new _4FrameType(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("AccelCalib", new _5AccelCalib(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("CompassCalib", new _6CompassCalib(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("BatteryMonitor", new _7BatteryMonitor(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("OptionalAC", new _8OptionalItemsAC(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("OptionalAP", new _8OptionalItemsAP(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("Radio Calib", new _9RadioCalibration(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("Flight Modes",new _10FlightModes(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("Verify", new _11Verify(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("Failsafe", new _12FailSafe(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("GeoFence", new _13GeoFence(), true));
wiz_main.AddScreen(new MainSwitcher.Screen("DontForget", new _98DontForget(), true));
if (MainV2.comPort.BaseStream.IsOpen)
{
if (MainV2.comPort.MAV.aptype == MAVLink.MAV_TYPE.FIXED_WING)
{
wiz_main.ShowScreen("AccelCalib");
}
else if (MainV2.comPort.MAV.aptype == MAVLink.MAV_TYPE.HELICOPTER ||
MainV2.comPort.MAV.aptype == MAVLink.MAV_TYPE.HEXAROTOR ||
MainV2.comPort.MAV.aptype == MAVLink.MAV_TYPE.OCTOROTOR ||
MainV2.comPort.MAV.aptype == MAVLink.MAV_TYPE.QUADROTOR ||
MainV2.comPort.MAV.aptype == MAVLink.MAV_TYPE.TRICOPTER)
{
wiz_main.ShowScreen("FrameType");
}
else
{
wiz_main.ShowScreen("Intro");
}
}
else
{
wiz_main.ShowScreen("Intro");
}
history.Add(wiz_main.current.Name);
progressStep1.Maximum = wiz_main.screens.Count + 1;
progressStep1.Step = 1;
}