Microsoft.Xna.Framework.OpenTKGameWindow.OnResize C# (CSharp) Метод

OnResize() приватный Метод

private OnResize ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Результат void
        private void OnResize(object sender, EventArgs e)
        {
            // Ignore resize events until intialization is complete
            if (Game == null)
                return;

            var winWidth = window.ClientRectangle.Width;
            var winHeight = window.ClientRectangle.Height;
            var winRect = new Rectangle(0, 0, winWidth, winHeight);

            // If window size is zero, leave bounds unchanged
            // OpenTK appears to set the window client size to 1x1 when minimizing
            if (winWidth <= 1 || winHeight <= 1) 
                return;

            //If we've already got a pending change, do nothing
            if (updateClientBounds)
                return;
            
            Game.GraphicsDevice.PresentationParameters.BackBufferWidth = winWidth;
            Game.GraphicsDevice.PresentationParameters.BackBufferHeight = winHeight;

            Game.GraphicsDevice.Viewport = new Viewport(0, 0, winWidth, winHeight);

            clientBounds = winRect;

            OnClientSizeChanged();
        }