public void Push(int value) { Data[StackIndex++] = ScriptingRuntimeHelpers.Int32ToObject(value); }
public override int Run(InterpretedFrame frame) { DebugInfo info = DebugInfo.GetMatchingDebugInfo(_debugInfos, frame.FaultingInstruction); if (info != null && !info.IsClear) { frame.Push(info.StartLine); }else{ frame.Push(-1); } return +1; }