public byte[] Serialize()
{
int index = 0;
byte[] serializeBuffer = new byte[this.Size()];
serializeBuffer[index++] = this.RopId;
serializeBuffer[index++] = this.LogonId;
serializeBuffer[index++] = this.InputHandleIndex;
if (this.AddressType != null)
{
Array.Copy(this.AddressType, 0, serializeBuffer, index, this.AddressType.Length);
index += this.AddressType.Length;
}
serializeBuffer[index++] = this.WantWin32;
return serializeBuffer;
}