public PlayerBot(string n, Level l)
{
Server.s.Log("adding " + n + " bot");
name = n;
color = "&1";
id = FreeId();
level = l;
ushort x = (ushort)((0.5 + level.spawnx) * 32);
ushort y = (ushort)((1 + level.spawny) * 32);
ushort z = (ushort)((0.5 + level.spawnz) * 32);
pos = new ushort[3] { x, y, z }; rot = new byte[2] { level.rotx, level.roty };
GlobalSpawn();
}