public BlinkData ( string name, SpellSlot slot, float range, int delay, int dangerLevel, bool isSummonerSpell = false ) : LeagueSharp | ||
name | string | |
slot | SpellSlot | |
range | float | |
delay | int | |
dangerLevel | int | |
isSummonerSpell | bool | |
Результат | LeagueSharp |
public BlinkData(string name,
SpellSlot slot,
float range,
int delay,
int dangerLevel,
bool isSummonerSpell = false)
{
Name = name;
MaxRange = range;
Slot = slot;
Delay = delay;
DangerLevel = dangerLevel;
IsSummonerSpell = isSummonerSpell;
IsBlink = true;
}
}