public void dbug_PushInvalidateMsg(dbugVisualRootMsg msg, RenderElement ve)
{
if (this.dbugEnableGraphicInvalidateTrace && dbugGraphicInvalidateTracer != null)
{
dbugGraphicInvalidateTracer.WriteInfo(msg.msg, ve);
}
}
public dbugVisualInvalidationTracer dbugGetVisualInvalidateTracer()