public void WriteStringReference(string s)
{
if (s != null)
{
AddFixup(s);
if (!GR2.Strings.Contains(s))
{
GR2.Strings.Add(s);
GR2.QueueStringWrite(SectionType.Main, s);
}
}
if (GR2.Magic.Is32Bit)
Writer.Write((UInt32)0);
else
Writer.Write((UInt64)0);
}