public Bitmap GetImage(string pathBIOGame, int size = -1)
{
ITexture2D tex2D = Textures[0];
byte[] imgData = tex2D.GetImageData();
using (ImageEngineImage img = new ImageEngineImage(imgData))
{
using (MemoryStream ms = new MemoryStream())
{
if (!img.Save(ms, ImageEngineFormat.PNG, MipHandling.KeepTopOnly))
return null;
MemoryStream largest = KFreonLib.Textures.Creation.OverlayAndPickDetailed(ms, img.Width, img.Height);
return new Bitmap(largest);
}
}
}