public Rotate ( Jitter.LinearMath.JMatrix orientation, Jitter.LinearMath.JVector center ) : void | ||
orientation | Jitter.LinearMath.JMatrix | |
center | Jitter.LinearMath.JVector | |
Результат | void |
public void Rotate(JMatrix orientation, JVector center)
{
for (int i = 0; i < points.Count; i++)
{
points[i].position = JVector.Transform(points[i].position - center, orientation);
}
}