JBooth.VertexPainterPro.PaintJob.PaintJob C# (CSharp) Метод

PaintJob() публичный Метод

public PaintJob ( MeshFilter mf, Renderer r ) : System.Collections
mf UnityEngine.MeshFilter
r UnityEngine.Renderer
Результат System.Collections
        public PaintJob(MeshFilter mf, Renderer r)
        {
            meshFilter = mf;
             renderer = r;
             _stream = r.gameObject.GetComponent<VertexInstanceStream>();
             verts = mf.sharedMesh.vertices;
             normals = mf.sharedMesh.normals;
             tangents = mf.sharedMesh.tangents;
             // optionally defer this unless the brush is set to position..
             InitMeshConnections();
        }