public partial class RescueClause { public override NodeTypes NodeType { get { return NodeTypes.RescueClause; } } internal protected override void Walk(Walker/*!*/ walker) { walker.Walk(this); } }
public partial class WhenClause { public override NodeTypes NodeType { get { return NodeTypes.WhenClause; } } internal protected override void Walk(Walker/*!*/ walker) { walker.Walk(this); } }