public override void AddInstructions(LightCompiler compiler) {
if (Argument0.Type == typeof(CodeContext)) {
compiler.Compile(Argument0);
compiler.Compile(Argument1);
compiler.Compile(Argument2);
compiler.Compile(Argument3);
compiler.Instructions.EmitDynamic<CodeContext, object, object, object, object>(Binder);
return;
} else {
base.AddInstructions(compiler);
}
}
}