public override void Load()
{
Name = "House";
Description = "A plugin to allow players to define safe areas";
Author = "amarriner";
Version = "0.3.6.3";
TDSMBuild = 33;
plugin = this;
this.registerHook(Hooks.PLAYER_TILECHANGE);
this.registerHook(Hooks.PLAYER_CHEST);
this.registerHook(Hooks.PLAYER_EDITSIGN);
this.registerHook(Hooks.DOOR_STATECHANGE);
this.registerHook(Hooks.TIME_CHANGED);
this.registerHook(Hooks.PLAYER_FLOWLIQUID);
AddCommand("h")
.WithAccessLevel(AccessLevel.PLAYER)
.WithDescription("House Commands, type /house ? for help")
.WithHelpText("/house <command> <parameter> <parameter>")
.Calls(Commands.Commands.house);
AddCommand("house")
.WithAccessLevel(AccessLevel.PLAYER)
.WithDescription("House Commands, type /house ? for help")
.WithHelpText("/house <command> <parameter> <parameter>")
.Calls(Commands.Commands.house);
}