Gvr.Internal.GvrDevice.ExtractMatrix C# (CSharp) Метод

ExtractMatrix() приватный статический Метод

private static ExtractMatrix ( Matrix4x4 &mat, float data, int i ) : int
mat UnityEngine.Matrix4x4
data float
i int
Результат int
    private static int ExtractMatrix(ref Matrix4x4 mat, float[] data, int i = 0) {
      // Matrices returned from our native layer are in row-major order.
      for (int r = 0; r < 4; r++) {
        for (int c = 0; c < 4; c++, i++) {
          mat[r, c] = data[i];
        }
      }
      return i;
    }