public Interact ( |
||
With | The actor with which should be interacted | |
Результат | void |
public void Interact(Actor With)
{
if (_hasShop) ((Backend.IHandleEvent)_tile.parent).HandleEvent(false, Backend.Events.Shop, this, With);
if (_hasDialog) ((Backend.IHandleEvent)_tile.parent).HandleEvent(false, Backend.Events.Dialog, this, With, "");
}