GoodAI.Modules.School.Worlds.RogueMovableKiller.RogueMovableKiller C# (CSharp) Метод

RogueMovableKiller() публичный Метод

public RogueMovableKiller ( PointF p, float scale = 1.0f ) : GoodAI.Core.Nodes
p System.Drawing.PointF
scale float
Результат GoodAI.Core.Nodes
        public RogueMovableKiller(PointF p, float scale = 1.0f)
            : base(GetDefaultTexture(), p, GetDefaultSize(), GameObjectType.NonColliding)
        {
            Size = new SizeF(Size.Width * scale, Size.Height * scale);
        }