private void InitUserinfo(UserInfo ui)
{
ui.ResetMoney();
ui.ResetGold();
ui.SceneId = 1010;
ui.Level = 1;
ui.CreateTime = DateTime.Now;
ui.SceneId = 200;
ui.SummonerSkillId = 22;
//加4个队员
for (int id = 2; id <= 5; ++id) {
MemberInfo member = new MemberInfo();
member.MemberGuid = UserServer.Instance.GlobalProcessThread.GenerateMemberGuid();
member.HeroId = id;
member.Level = 1;
ui.MemberInfos.Add(member);
}
}