public void AddCD(long time) { CdEndTime += time; }
static public int AddCD(IntPtr l) { try { GameFramework.SkillInfo self = (GameFramework.SkillInfo)checkSelf(l); System.Int64 a1; checkType(l, 2, out a1); self.AddCD(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }