internal void ReBuild() { m_EmitSkillCfg.type = (int)SkillOrImpactType.Impact; AddPredefinedSkill(m_EmitSkillCfg, c_EmitSkillId); m_HitSkillCfg.type = (int)SkillOrImpactType.Impact; AddPredefinedSkill(m_HitSkillCfg, c_HitSkillId); }