static public int UpdateSpaceInfoView(IntPtr l)
{
try {
GameFramework.EntityViewModelManager self = (GameFramework.EntityViewModelManager)checkSelf(l);
System.Int32 a1;
checkType(l, 2, out a1);
System.Boolean a2;
checkType(l, 3, out a2);
System.Single a3;
checkType(l, 4, out a3);
System.Single a4;
checkType(l, 5, out a4);
System.Single a5;
checkType(l, 6, out a5);
System.Single a6;
checkType(l, 7, out a6);
self.UpdateSpaceInfoView(a1, a2, a3, a4, a5, a6);
pushValue(l, true);
return(1);
}
catch (Exception e) {
return(error(l, e));
}
}