GameFramework.EntityViewModelManager.UpdateSpaceInfoView C# (CSharp) Метод

UpdateSpaceInfoView() приватный Метод

private UpdateSpaceInfoView ( int objId, bool isPlayer, float x, float y, float z, float dir ) : void
objId int
isPlayer bool
x float
y float
z float
dir float
Результат void
        internal void UpdateSpaceInfoView(int objId, bool isPlayer, float x, float y, float z, float dir)
        {
            SpaceInfoView view = GetSpaceInfoViewById(objId);
            if (null == view) {
                view = CreateSpaceInfoView(objId, isPlayer);
            }
            if (null != view) {
                view.NeedDestroy = false;
                view.Update(x, y, z, dir);
            }
        }

Usage Example

 static public int UpdateSpaceInfoView(IntPtr l)
 {
     try {
         GameFramework.EntityViewModelManager self = (GameFramework.EntityViewModelManager)checkSelf(l);
         System.Int32 a1;
         checkType(l, 2, out a1);
         System.Boolean a2;
         checkType(l, 3, out a2);
         System.Single a3;
         checkType(l, 4, out a3);
         System.Single a4;
         checkType(l, 5, out a4);
         System.Single a5;
         checkType(l, 6, out a5);
         System.Single a6;
         checkType(l, 7, out a6);
         self.UpdateSpaceInfoView(a1, a2, a3, a4, a5, a6);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }