Game.Planet.Rule3 C# (CSharp) Метод

Rule3() публичный Метод

public Rule3 ( float dt, World world ) : void
dt float
world World
Результат void
	public void Rule3(float dt, World world){ 
	switch (s3)
	{

	case -1:
	___fleets_to_add30 = (

(LandingFleets).Select(__ContextSymbol63 => new { ___f34 = __ContextSymbol63 })
.Select(__ContextSymbol64 => __ContextSymbol64.___f34.MyFleet.Ships)
.Aggregate(default(System.Int32), (acc, __x) => acc + __x));
	LocalFleets = ((LocalFleets) + (___fleets_to_add30));
	s3 = -1;
return;	
	default: return;}}