protected override void Dispose ( bool disposing )
{
if (disposing) {
SafeDispose( ref particleSystem );
SafeDispose( ref debug );
SafeDispose( ref Radiance );
SafeDispose( ref RadianceCache );
SafeDispose( ref viewHdrFrame );
SafeDispose( ref radianceFrame );
SafeDispose( ref Bloom0 );
SafeDispose( ref Bloom1 );
SafeDispose( ref MeasuredOld );
SafeDispose( ref MeasuredNew );
}
base.Dispose( disposing );
}