Forex_Strategy_Builder.Trix_Index.Calculate C# (CSharp) Метод

Calculate() публичный Метод

Calculates the indicator's components
public Calculate ( SlotTypes slotType ) : void
slotType SlotTypes
Результат void
        public override void Calculate(SlotTypes slotType)
        {
            // Reading the parameters
            MAMethod  maMethod  = (MAMethod )IndParam.ListParam[1].Index;
            BasePrice basePrice = (BasePrice)IndParam.ListParam[2].Index;
            int       nPeriod   = (int)IndParam.NumParam[0].Value;
            int       iPrvs     = IndParam.CheckParam[0].Checked ? 1 : 0;

            // Calculation
            int iFirstBar = 2 * nPeriod + 2;

            double[] ma1 = MovingAverage(nPeriod, 0, maMethod, Price(basePrice));
            double[] ma2 = MovingAverage(nPeriod, 0, maMethod, ma1);
            double[] ma3 = MovingAverage(nPeriod, 0, maMethod, ma2);

            double[] adTrix = new double[Bars];

            for (int iBar = iFirstBar; iBar < Bars; iBar++)
                adTrix[iBar] = 100 * (ma3[iBar] - ma3[iBar - 1]) / ma3[iBar - 1];

            double[] adSignal = MovingAverage(nPeriod, 0, maMethod, adTrix);

            // adHistogram reprezents the Trix Index oscillator
            double[] adHistogram = new double[Bars];
            for (int iBar = iFirstBar; iBar < Bars; iBar++)
                adHistogram[iBar] = adTrix[iBar] - adSignal[iBar];

            // Saving the components
            Component = new IndicatorComp[5];

            Component[0] = new IndicatorComp();
            Component[0].CompName   = "Histogram";
            Component[0].DataType   = IndComponentType.IndicatorValue;
            Component[0].ChartType  = IndChartType.Histogram;
            Component[0].FirstBar   = iFirstBar;
            Component[0].Value      = adHistogram;

            Component[1] = new IndicatorComp();
            Component[1].CompName   = "Signal";
            Component[1].DataType   = IndComponentType.IndicatorValue;
            Component[1].ChartType  = IndChartType.Line;
            Component[1].ChartColor = Color.Gold;
            Component[1].FirstBar   = iFirstBar;
            Component[1].Value      = adSignal;

            Component[2] = new IndicatorComp();
            Component[2].CompName   = "Trix Line";
            Component[2].DataType   = IndComponentType.IndicatorValue;
            Component[2].ChartType  = IndChartType.Line;
            Component[2].ChartColor = Color.Blue;
            Component[2].FirstBar   = iFirstBar;
            Component[2].Value      = adTrix;

            Component[3] = new IndicatorComp();
            Component[3].ChartType = IndChartType.NoChart;
            Component[3].FirstBar  = iFirstBar;
            Component[3].Value     = new double[Bars];

            Component[4] = new IndicatorComp();
            Component[4].ChartType = IndChartType.NoChart;
            Component[4].FirstBar  = iFirstBar;
            Component[4].Value     = new double[Bars];

            // Sets the Component's type
            if (slotType == SlotTypes.OpenFilter)
            {
                Component[3].DataType = IndComponentType.AllowOpenLong;
                Component[3].CompName = "Is long entry allowed";
                Component[4].DataType = IndComponentType.AllowOpenShort;
                Component[4].CompName = "Is short entry allowed";
            }
            else if (slotType == SlotTypes.CloseFilter)
            {
                Component[3].DataType = IndComponentType.ForceCloseLong;
                Component[3].CompName = "Close out long position";
                Component[4].DataType = IndComponentType.ForceCloseShort;
                Component[4].CompName = "Close out short position";
            }

            switch (IndParam.ListParam[0].Text)
            {
                case "The Trix Index line rises":
                    OscillatorLogic(iFirstBar, iPrvs, adTrix, 0, 0, ref Component[3], ref Component[4], IndicatorLogic.The_indicator_rises);
                    break;

                case "The Trix Index line falls":
                    OscillatorLogic(iFirstBar, iPrvs, adTrix, 0, 0, ref Component[3], ref Component[4], IndicatorLogic.The_indicator_falls);
                    break;

                case "The Trix Index line is higher than zero":
                    OscillatorLogic(iFirstBar, iPrvs, adTrix, 0, 0, ref Component[3], ref Component[4], IndicatorLogic.The_indicator_is_higher_than_the_level_line);
                    break;

                case "The Trix Index line is lower than zero":
                    OscillatorLogic(iFirstBar, iPrvs, adTrix, 0, 0, ref Component[3], ref Component[4], IndicatorLogic.The_indicator_is_lower_than_the_level_line);
                    break;

                case "The Trix Index line crosses the zero line upward":
                    OscillatorLogic(iFirstBar, iPrvs, adTrix, 0, 0, ref Component[3], ref Component[4], IndicatorLogic.The_indicator_crosses_the_level_line_upward);
                    break;

                case "The Trix Index line crosses the zero line downward":
                    OscillatorLogic(iFirstBar, iPrvs, adTrix, 0, 0, ref Component[3], ref Component[4], IndicatorLogic.The_indicator_crosses_the_level_line_downward);
                    break;

                case "The Trix Index line changes its direction upward":
                    OscillatorLogic(iFirstBar, iPrvs, adTrix, 0, 0, ref Component[3], ref Component[4], IndicatorLogic.The_indicator_changes_its_direction_upward);
                    break;

                case "The Trix Index line changes its direction downward":
                    OscillatorLogic(iFirstBar, iPrvs, adTrix, 0, 0, ref Component[3], ref Component[4], IndicatorLogic.The_indicator_changes_its_direction_downward);
                    break;

                case "The Trix Index line crosses the Signal line upward":
                    OscillatorLogic(iFirstBar, iPrvs, adHistogram, 0, 0, ref Component[3], ref Component[4], IndicatorLogic.The_indicator_crosses_the_level_line_upward);
                    break;

                case "The Trix Index line crosses the Signal line downward":
                    OscillatorLogic(iFirstBar, iPrvs, adHistogram, 0, 0, ref Component[3], ref Component[4], IndicatorLogic.The_indicator_crosses_the_level_line_downward);
                    break;

                case "The Trix Index line is higher than the Signal line":
                    OscillatorLogic(iFirstBar, iPrvs, adHistogram, 0, 0, ref Component[3], ref Component[4], IndicatorLogic.The_indicator_is_higher_than_the_level_line);
                    break;

                case "The Trix Index line is lower than the Signal line":
                    OscillatorLogic(iFirstBar, iPrvs, adHistogram, 0, 0, ref Component[3], ref Component[4], IndicatorLogic.The_indicator_is_lower_than_the_level_line);
                    break;

                default:
                    break;
            }

            return;
        }

Usage Example

        /// <summary>
        /// Calculates the indicator's components
        /// </summary>
        public override void Calculate(SlotTypes slotType)
        {
            // Reading the parameters
            MAMethod  maMethod  = (MAMethod)IndParam.ListParam[1].Index;
            BasePrice basePrice = (BasePrice)IndParam.ListParam[2].Index;
            int iPeriod1 = (int)IndParam.NumParam[0].Value;
            int iPeriod2 = (int)IndParam.NumParam[1].Value;
            int iPrvs    = IndParam.CheckParam[0].Checked ? 1 : 0;

            // Calculation
            int iFirstBar = iPeriod1 + iPeriod2 + 2;
            double[] adIndicator1 = new double[Bars];
            double[] adIndicator2 = new double[Bars];
            double[] adOscllator  = new double[Bars];

            // ---------------------------------------------------------
            Trix_Index Trix1 = new Trix_Index(slotType);
            Trix1.IndParam.ListParam[1].Index = IndParam.ListParam[1].Index;
            Trix1.IndParam.ListParam[2].Index = IndParam.ListParam[2].Index;
            Trix1.IndParam.NumParam[0].Value = IndParam.NumParam[0].Value;
            Trix1.IndParam.CheckParam[0].Checked = IndParam.CheckParam[0].Checked;
            Trix1.Calculate(slotType);

            Trix_Index Trix2 = new Trix_Index(slotType);
            Trix2.IndParam.ListParam[1].Index = IndParam.ListParam[1].Index;
            Trix2.IndParam.ListParam[2].Index = IndParam.ListParam[2].Index;
            Trix2.IndParam.NumParam[0].Value = IndParam.NumParam[1].Value;
            Trix2.IndParam.CheckParam[0].Checked = IndParam.CheckParam[0].Checked;
            Trix2.Calculate(slotType);

            adIndicator1 = Trix1.Component[0].Value;
            adIndicator2 = Trix2.Component[0].Value;
            // ----------------------------------------------------------

            for (int iBar = iFirstBar; iBar < Bars; iBar++)
            {
                adOscllator[iBar] = adIndicator1[iBar] - adIndicator2[iBar];
            }

            // Saving the components
            Component = new IndicatorComp[3];

            Component[0] = new IndicatorComp();
            Component[0].CompName  = "Histogram";
            Component[0].DataType  = IndComponentType.IndicatorValue;
            Component[0].ChartType = IndChartType.Histogram;
            Component[0].FirstBar  = iFirstBar;
            Component[0].Value     = adOscllator;

            Component[1] = new IndicatorComp();
            Component[1].ChartType = IndChartType.NoChart;
            Component[1].FirstBar  = iFirstBar;
            Component[1].Value     = new double[Bars];

            Component[2] = new IndicatorComp();
            Component[2].ChartType = IndChartType.NoChart;
            Component[2].FirstBar  = iFirstBar;
            Component[2].Value     = new double[Bars];

            // Sets the Component's type
            if (slotType == SlotTypes.OpenFilter)
            {
                Component[1].DataType = IndComponentType.AllowOpenLong;
                Component[1].CompName = "Is long entry allowed";
                Component[2].DataType = IndComponentType.AllowOpenShort;
                Component[2].CompName = "Is short entry allowed";
            }
            else if (slotType == SlotTypes.CloseFilter)
            {
                Component[1].DataType = IndComponentType.ForceCloseLong;
                Component[1].CompName = "Close out long position";
                Component[2].DataType = IndComponentType.ForceCloseShort;
                Component[2].CompName = "Close out short position";
            }

            // Calculation of the logic
            IndicatorLogic indLogic = IndicatorLogic.It_does_not_act_as_a_filter;

            switch (IndParam.ListParam[0].Text)
            {
                case "The Oscillator rises":
                    indLogic = IndicatorLogic.The_indicator_rises;
                    break;

                case "The Oscillator falls":
                    indLogic = IndicatorLogic.The_indicator_falls;
                    break;

                case "The Oscillator is higher than the zero line":
                    indLogic = IndicatorLogic.The_indicator_is_higher_than_the_level_line;
                    break;

                case "The Oscillator is lower than the zero line":
                    indLogic = IndicatorLogic.The_indicator_is_lower_than_the_level_line;
                    break;

                case "The Oscillator crosses the zero line upward":
                    indLogic = IndicatorLogic.The_indicator_crosses_the_level_line_upward;
                    break;

                case "The Oscillator crosses the zero line downward":
                    indLogic = IndicatorLogic.The_indicator_crosses_the_level_line_downward;
                    break;

                case "The Oscillator changes its direction upward":
                    indLogic = IndicatorLogic.The_indicator_changes_its_direction_upward;
                    break;

                case "The Oscillator changes its direction downward":
                    indLogic = IndicatorLogic.The_indicator_changes_its_direction_downward;
                    break;

                default:
                    break;
            }

            OscillatorLogic(iFirstBar, iPrvs, adOscllator, 0, 0, ref Component[1], ref Component[2], indLogic);

            return;
        }
All Usage Examples Of Forex_Strategy_Builder.Trix_Index::Calculate