FlatRedBall.Glue.ProjectManager.UpdateCurrentTreeNodeAndCodeAndSave C# (CSharp) Метод

UpdateCurrentTreeNodeAndCodeAndSave() приватный статический Метод

private static UpdateCurrentTreeNodeAndCodeAndSave ( bool generateAndSave ) : void
generateAndSave bool
Результат void
        private static void UpdateCurrentTreeNodeAndCodeAndSave(bool generateAndSave)
        {
            if (EditorLogic.CurrentScreenTreeNode != null)
            {
                EditorLogic.CurrentScreenTreeNode.UpdateReferencedTreeNodes(generateAndSave);
            }
            else if (EditorLogic.CurrentEntityTreeNode != null)
            {
                EditorLogic.CurrentEntityTreeNode.UpdateReferencedTreeNodes(generateAndSave);
            }

            if (generateAndSave)
            {
                ElementViewWindow.GenerateSelectedElementCode();
                GluxCommands.Self.SaveGlux();
            }
        }