public PALT(IFFChunk BaseChunk)
: base(BaseChunk)
{
FileReader Reader = new FileReader(new MemoryStream(m_Data), false);
Reader.ReadUInt32(); //Version
m_Colors = new Color[Reader.ReadUInt32()];
Reader.ReadBytes(8); //Reserved
for (int i = 0; i < m_Colors.Length; i++)
m_Colors[i] = new Color(new Vector3(Reader.ReadByte(), Reader.ReadByte(), Reader.ReadByte()));
Reader.Close();
m_Data = null;
}