FarseerPhysics.Collision.DistanceProxy.getSupportVertex C# (CSharp) Метод

getSupportVertex() публичный Метод

Get the supporting vertex in the given direction.
public getSupportVertex ( Vector2 direction ) : Vector2
direction Vector2 The direction.
Результат Vector2
		public Vector2 getSupportVertex( Vector2 direction )
		{
			int bestIndex = 0;
			float bestValue = Vector2.Dot( vertices[0], direction );
			for( int i = 1; i < vertices.Count; ++i )
			{
				float value = Vector2.Dot( vertices[i], direction );
				if( value > bestValue )
				{
					bestIndex = i;
					bestValue = value;
				}
			}

			return vertices[bestIndex];
		}
	}