FairyGUI.GObjectPool.GObjectPool C# (CSharp) Метод

GObjectPool() публичный Метод

需要设置一个manager,加入池里的对象都成为这个manager的孩子
public GObjectPool ( Transform manager ) : System.Collections.Generic
manager UnityEngine.Transform
Результат System.Collections.Generic
        public GObjectPool(Transform manager)
        {
            _manager = manager;
            _pool = new Dictionary<string, Queue<GObject>>();
        }