/// <summary>
/// Reads a Handgroup from a supplied Stream.
/// </summary>
/// <param name="Str">The Stream to read from.</param>
public void Read(Stream Str)
{
using(IoBuffer IOBuf = new IoBuffer(Str))
{
m_Version = IOBuf.ReadUInt32();
LightSkin.RightHand.Idle.FileID = IOBuf.ReadUInt32();
LightSkin.RightHand.Idle.TypeID = IOBuf.ReadUInt32();
LightSkin.RightHand.Fist.FileID = IOBuf.ReadUInt32();
LightSkin.RightHand.Fist.TypeID = IOBuf.ReadUInt32();
LightSkin.RightHand.Pointing.FileID = IOBuf.ReadUInt32();
LightSkin.RightHand.Pointing.TypeID = IOBuf.ReadUInt32();
LightSkin.LeftHand.Idle.FileID = IOBuf.ReadUInt32();
LightSkin.LeftHand.Idle.TypeID = IOBuf.ReadUInt32();
LightSkin.LeftHand.Fist.FileID = IOBuf.ReadUInt32();
LightSkin.LeftHand.Fist.TypeID = IOBuf.ReadUInt32();
LightSkin.LeftHand.Pointing.FileID = IOBuf.ReadUInt32();
LightSkin.LeftHand.Pointing.TypeID = IOBuf.ReadUInt32();
MediumSkin.RightHand.Idle.FileID = IOBuf.ReadUInt32();
MediumSkin.RightHand.Idle.TypeID = IOBuf.ReadUInt32();
MediumSkin.RightHand.Fist.FileID = IOBuf.ReadUInt32();
MediumSkin.RightHand.Fist.TypeID = IOBuf.ReadUInt32();
MediumSkin.RightHand.Pointing.FileID = IOBuf.ReadUInt32();
MediumSkin.RightHand.Pointing.TypeID = IOBuf.ReadUInt32();
MediumSkin.LeftHand.Idle.FileID = IOBuf.ReadUInt32();
MediumSkin.LeftHand.Idle.TypeID = IOBuf.ReadUInt32();
MediumSkin.LeftHand.Fist.FileID = IOBuf.ReadUInt32();
MediumSkin.LeftHand.Fist.TypeID = IOBuf.ReadUInt32();
MediumSkin.LeftHand.Pointing.FileID = IOBuf.ReadUInt32();
MediumSkin.LeftHand.Pointing.TypeID = IOBuf.ReadUInt32();
DarkSkin.RightHand.Idle.FileID = IOBuf.ReadUInt32();
DarkSkin.RightHand.Idle.TypeID = IOBuf.ReadUInt32();
DarkSkin.RightHand.Fist.FileID = IOBuf.ReadUInt32();
DarkSkin.RightHand.Fist.TypeID = IOBuf.ReadUInt32();
DarkSkin.RightHand.Pointing.FileID = IOBuf.ReadUInt32();
DarkSkin.RightHand.Pointing.TypeID = IOBuf.ReadUInt32();
DarkSkin.LeftHand.Idle.FileID = IOBuf.ReadUInt32();
DarkSkin.LeftHand.Idle.TypeID = IOBuf.ReadUInt32();
DarkSkin.LeftHand.Fist.FileID = IOBuf.ReadUInt32();
DarkSkin.LeftHand.Fist.TypeID = IOBuf.ReadUInt32();
DarkSkin.LeftHand.Pointing.FileID = IOBuf.ReadUInt32();
DarkSkin.LeftHand.Pointing.TypeID = IOBuf.ReadUInt32();
}
}