FECipherVit.UseSkill.UseSkill_Load C# (CSharp) Метод

UseSkill_Load() приватный Метод

private UseSkill_Load ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Результат void
        private void UseSkill_Load(object sender, EventArgs e)
        {
            if (((FECipherVit)Owner).Language == Language.English)
            {
                Text = "Use Skill";
                label.Text = "Please choose the skill you want to use:";
                Button_Confirm.Text = "Confirm";
            }

            SkillContents.AddRange(CardInfo[pos].Split(new string[] { "$$" }, StringSplitOptions.None));
            for (int i = 0; i < SkillContents.Count; i++)
            {
                if (SkillContents[i].Contains("安娜") && SkillContents[i][0] != '『' && SkillNames.Count > 0) //for 安娜
                {
                    SkillContents[i] = "『100名安娜』" + SkillContents[i];
                }
                if (SkillContents[0].Contains("苍穹女神") && SkillContents[i][0] != '『' && SkillNames.Count > 0) //for 缇雅莫
                {
                    SkillContents[i] = "〖转职技〗『苍穹女神』" + SkillContents[i];
                }
                if (SkillContents[0].Contains("无幻的噩梦") && SkillContents[i][0] != '『' && SkillNames.Count > 0) //for 海德拉
                {
                    SkillContents[i] = "『无幻的噩梦』" + SkillContents[i];
                }
                if (((FECipherVit)Owner).Language == Language.English)
                {
                    SkillNames.Add(SkillContents[i].Trim().Substring(0, SkillContents[i].Trim().IndexOf("\"", 1) + 1));
                }
                else
                {
                    SkillNames.Add(SkillContents[i].Substring(0, SkillContents[i].IndexOf("】") + 1));
                }
            }
            comboBoxSkillList.Items.AddRange(SkillNames.ToArray());
            if (comboBoxSkillList.Items.Count > 0)
            {
                comboBoxSkillList.SelectedIndex = 0;
            }
        }