public void draw_Main()
{
_origin.spriteBatch.Draw(Logo, _position[0], Color.White);
_origin.spriteBatch.Draw(Button, _position[1], Color.White);
_origin.spriteBatch.DrawString(Font, "BESTIAIRE", new Vector2(_position[1].X + (_position[1].Width / 5), (_position[1].Y + (_position[1].Height / 3))), Color.White);
_origin.spriteBatch.Draw(Button, _position[2], Color.White);
_origin.spriteBatch.DrawString(Font, "TOURELLES", new Vector2(_position[2].X + (_position[2].Width / 5), (_position[2].Y + (_position[2].Height / 3))), Color.White);
_origin.spriteBatch.Draw(Button, _position[3], Color.White);
_origin.spriteBatch.DrawString(Font, "RETOUR", new Vector2(_position[3].X + (_position[3].Width / 4), (_position[3].Y + (_position[3].Height / 3))), Color.White);
}